One canvas, 391 nodes
Every operation is a node with typed ports: load an image, threshold it, find blobs, run a detector, gate on distance, write a coil. Wires carry frames, detections, poses, depth maps and numbers. Nodes preview their own output on the body, so you see where a pipeline goes wrong without stopping it.
- Free-run threading — the pipeline keeps its frame rate while you edit
- Undo, autosave and crash recovery on the graph itself
- Run Mode: a locked, read-only operator screen with a results dashboard




